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Contact

Phone:
+45 31 41 00 90

itch.io page:

jodalsgaard.itch.io

E-mail:

jodalsgaard (at) gmail.com

Jo Dalsgaard

Narrative Game Designer

 

Hi! I'm Jo, and I design narrative systems and content for games. I strive to develop deeply human experiences, and tell stories that haven’t been told before. I’m a trans woman based in Copenhagen, where I study Game and Interaction Design at the Royal Danish Academy.

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My biggest strength is communicating openly and honestly, and engaging people empathetically. I’m often told I’m an excellent collaborator, good at translating different perspectives, not afraid to speak up in a group, and always making sure everyone is heard. I’m told this also comes through in my narrative work - language is my medium, whether in conversation or in writing, and I strive to tell stories with honesty and empathy that make people feel seen.

 

I’m especially engaged with projects when they strive to have a social impact, to help players reflect on their actions, center the perspectives of marginalized people, or explore new modes of being. I think games can give people tools to listen, ask questions and express themselves. I’m especially passionate and knowledgeable about trans and queer perspectives.

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I have a background in art and poetry. I design art games and physical experiences as part of Kosmologym, a transnational art and game design collective, and I'm affiliated with New York-based Flux Factory, having participated in their residency at ARoS in 2021 and 2022. I also have extensive experience teaching and facilitating workshops.

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In my free time I love playing tabletop roleplaying games and board games with my friends. I love to read and dig deep into research on nerdy topics, especially related to history and religion, and find interesting details I can bring into my work. I also love to go dancing all night, and have long conversations with new people.

Skills

  • Unity

  • Ink, Twine

  • C#, Javascript, CSS

  • Photoshop, Illustrator

  • Trello, Figma, Miro

  • Narrative design & writing

  • Game design & level design

  • Collaboration & communication

  • Prototyping & iteration

  • Programming & implementation

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